Our story
Since 2007, Concept Art House has been the trusted art outsourcing partner for top game developers, including Activision | Blizzard, Epic Games, Roblox, and NCSoft. We specialize in AAA and mobile game art, crafting high-quality character designs, 2D & 3D assets, animation, and VFX that bring game worlds to life.
With a team of industry-leading artists, we blend creativity, precision, and experience to deliver exceptional visuals for every project.
Concept Art House has a wealth of experience with AAA games, mobile/social games, high-end trading cards,and RPG games. Over the past 16 years, CAH has been recognized as a trusted partner of developers like Activision, Blizzard, Supercell, DeNA and Konami, and has contributed to shipping over 1,000 games, many of which became smash hits and achieved top ratings in iTunes, Google Play, Steam, and console marketplaces alike.
Known as one of the leading 2D art providers in the game industry, Concept Art House has created indelible work in famous trading card games, PC/Consoles, and mobile games. You can find our exceptional concept art and illustrations in titles including Arena Of Valor, Diablo, Call of Duty, NBA 2K series, Hearthstone, League of Legends, and Magic: The Gathering.
Our 3D portfolio is equally impressive, featuring projects like Roblox, Clash of Clans, Marvel: Mighty Heroes, and Guardians of Middle Earth. Our 3D services range from modeling and texturing, to rigging and animation. Notably, our models were featured in the Clash of Clans, Superbowl, commercial.
In the past 2 years, CAH has evolved to focus exclusively on NFTs and has successfully pivoted to play a major role in the creation of Web3 and the metaverse ecosystem. To that end, CAH has created NFTs for Frank Miller's Sin City, UFC, International Olympics Committee (IOC), the NFL and Gucci.
With our headquarter in San Francisco and offices in Shanghai and Chengdu, CAH is proud to have esteemed partners and investors such as Dapper Labs, Gala Games and Animoca Brands.
A Selection of Past Clients
Over the past decade, James has built Concept Art House into one of games industry’s most acclaimed art studios. Under his visionary leadership, the company has successfully secured funding from North America, Europe and China.
With over 18 years of experience in the game industry, James has held positions as an art director, public company officer, and studio executive. James kickstarted his journey at Lucas Arts as a concept artist, helping shape the vision for best selling STAR WARS games and original properties.
As a thought leader in the industry, he sits on a number of advisory boards and is a frequent public speaker, sharing his insights and expertise with industry peers.
Matthew Le Merle is Chairman of Concept Art House. He is also Managing Partner of Fifth Era LLC and of Keiretsu Capital - the co-investment fund of the world's largest angel investor network. Before assuming these roles, Matthew was a strategy consultant with McKinsey & Company, Booz & Company, and A.T. Kearney and Monitor Group where he led both firms' West Coast USA practices.
Matthew has been Chairman of Telltale Games and a Director or Advisory Board Director of 1World Online, ApplePie Capital, Evertold, Les Concierges, Perkville, Soundwave, Unknown Worlds Entertainment and Zattikka. He was also dedicated to SVP Strategy and Business Development, and SVP Global Marketing for Gap, Inc. and was an internal Board Director for Gap, Gap International and Old Navy.
Matthew is a member of the Academy for Interactive Arts and Sciences.
Jenny Chen has a solid background in China media & entertainment sector. As president founder of Concept Art House which is one of the top tier Game Development House, as well as a proven publisher, she enjoys the youthful vibe of the industry.
Before Concept Art House she was a founder and Managing director of JCB consulting firm serving top-notch players in China. She was a founder and CEO of China iMedia, a premier on-line advertising agency; Jenny’s leadership guided the firm to over $30 million USD in revenue in two years.
Before iMedia, she was a Vice President at Walk-On Advertising, the largest buyer of media time on CCTV.
Jenny also served as Director of Operations for EA China, heading up EA's 3D team in China serving 13 studios worldwide.
With a Bachelor's in Economics from UCLA, Jake started his career in the field of celebrity branding and endorsements, where he honed his skills in building brand recognition and maximizing the value of celebrity partnerships.
Driven by a passion for innovation, Jake then transitioned to Concept Labs and Concept Art House as Director of Business Operations, where he helps strategize, design, create, and engage for top brands, IPs, and projects in the web3 world.
As a seasoned art director, Zach Hou has contributed to the success of over 100 projects for industry giants like Tencent, Activision Blizzard, Ubisoft, Electronic Arts, Netease, Zynga, Kabam, Wizards of the Coast, Warner Bros, 2K, Blue Hole, Epic Games, and Machine Zone.
Played an essential role in either full or partial NFT collections, such as SkateX, DOTs (Designated Observational Travelers), and Digidaigaku Heroes.
Spearheaded the creation of 30+ style explorations, style guides, and art bibles across diverse game and web3 projects.
Milestones